POKE HEIST
BOSS– BAG– SOL CREW–
00:00

HOW TO PLAY

There's a vault boss. Every buy of $HEIST hits it. Every sell heals it and trips the alarm. When it goes down, wallets holding 10M+ split a bag of Pokémon packs.

OPEN THE RAID
STEP1

BUY = HIT

Damage is your buy ÷ the boss's HP. On a 10 SOL boss, 1 SOL is 10%. No hit can do more than 20%, so nobody one-shots it.

STEP2

HOLD = ENTRIES

Hold 10M+ $HEIST and you're in the raid party. Every 10M is one entry in the loot draw. 61M = six entries.

STEP3

KILL = PACKS

At 0 HP the bag becomes Collector Crypt packs at $25 each, drawn across the party by entries. Final blow gets +1 pack.

STEP4

DON'T SELL

Sells heal the boss. 5 SOL of sells trips the alarm: 30 seconds where buys do no damage.

THE BOSS

One boss is up at a time. Its HP is measured in SOL of buys — the first has 10 SOL. The health bar on the raid screen shows what's left.

While it stands, the loot bag fills: a cut of every $HEIST trade flows to the pot wallet. The longer a boss lives and the harder it's traded, the more packs it drops.

A boss that stands too long gets tired. After 12 hours it loses 5% HP an hour on its own, so there's always a kill coming.

Each new boss spawns with 30% more HP: 10 → 13 → 16.9 → 22 SOL…

THE RAID PARTY

The holder list rescans every minute. Buy over 10M and you're in for the next kill; sell under it and you're out. The dev wallet and the pot wallet are excluded, always.

Hold 1M+ and you're on the crew: you get a character — Mastermind, Muscle, Hacker or Getaway Driver — who attacks when you buy. Connect your wallet on the raid screen to see which one is you and your live odds.

THE LOOT DRAW

Each pack is drawn at random, weighted by entries: six entries means six tickets in the hat. The wallet that landed the final blow gets one bonus pack on top. 15% of the bag stays as seed for the next boss.

The draw is seeded from the kill transaction, so it's deterministic and checkable. Every boss's full loot list is on the Bosses page with a delivery status per wallet.

DELIVERY

Packs are Collector Crypt Pokémon packs ($CARDS ecosystem), gifted to the winning wallet through Jupiter Gacha's gifting flow. That's done by hand after each kill, normally within a few hours, and each delivery is marked on the Bosses page.

Open your pack on Jupiter: pull a card, keep it, trade it, or redeem it for the physical card.

THE NUMBERS

First boss HP10 SOL of buys
Damage per buybuy ÷ HP, max 20% per hit
Heal per sellsell ÷ HP
Alarm trips at5 SOL of sells piled up
Lockdown30 seconds, no damage
Tired bossafter 12 h, loses 5%/h
Raid entryhold 10M+; every 10M = 1 entry
Pack price$25
Final blow+1 bonus pack
Next boss+30% HP
Next bag seed15% of the last bag
Crew entryhold 1M+ $HEIST

POKE HEIST · @ThePokeHeist